

Mlchangemap index mission endrule endrulevalĮxample: mlchangemap 0 StreamATG points 4 clears all mission in the mission list except the actual one Tk_value - number of ally kills, 0 to disableīan_hours - number of hours to be banned when kicked by this autokick Ms - number of milliseconds or 0 to disable Minutes - number of minutes or 0 to disable Limit - max number of player of this class outputs a list of all banned players to the console bans player from the game as standard 'ban' command, but remembers player's IP address and disables anybody to connect from this IP Player is kick out from the game and he cannot to join this server for selected number of hours. Hours - number of hours, 0 means for ever Player_name - Name of the player to be banned =For administrator and remote administrator only= sets fps for BMP saving and the name of the files loads saved relay, the game disconnects from current game and goes to 'replay mode'. starts saving of the game replay, the result is replay\filename.rep file. when on (1) adds system time as a prefix to important messages written to the console. 2 - players' chat and info about killing is written to the console. 1 - players' chat is written to the console. default is 0 for server and 1 for client. when no admin uses it, voting is started. changes current mission in the mission list. for example: mlchangecurmap StreamCTF time 20. Mlchangecurmap mission endrule endruleval outputs current 'missions list' to the console. outputs current game results into text file. List of all administrators is printed to the console. The list of all players is printed to the console.
#VIETCONG HRA PASSWORD#
Send password on server to enable remote administration for this client. Password - password for remote administration Can be found using 'list' commandĪdministrator kicks player immediately, clients start voting. Player_name - Name of the player to be kicked
#VIETCONG HRA CODE#
# Code 149 = Direct3D altering ( detects both VcHook and 3D Analyzer ) # Code 146 = speedhack #130 detected five times in short time period, player will be kicked so as to not disturb the game

# Code 143 = Pure server check (similar to #133), game files are different from that of the servers. # Code 141 = spectator false cheat detection # Code 140, HB answer time out, can be caused by bad connection # Code 139, HB answer time out, can be caused by bad connection # Code 136, HB answer time out, can be caused by bad connection # Code 135, player uses incorrect map and do some action ( shooting, grenades and so on) # Code 134, just info, player uses incorrect map ( can happen when server changes maps) # Code 133, game data differs on the server and the client, can be caused by some unofficial patches ( blood patch.) # Code 132, HB answer time out, can be caused by bad connection # Code 130, speedhack, disabled in HradBa v103 because false detection, still written to the log to help us debug it # Code 129, HB answer time out, can be caused by bad connection
#VIETCONG HRA SOFTWARE#
# Code 128, game engine hooked, can be cause by some Firewalls, Anti-viruses or by Windows Blinds like software # Code 29, HradBa answer time out, can be caused by bad connection # Code 9, speedhack, disabled in v1.40 because some false detections # Code 7, VC grenade cheat, no punishment, cheaters grenade is ignored, just info written to hblog.txt # Code 6, US grenade cheat, no punishment, cheaters grenade is ignored, just info written to hblog.txt # Code 2, speedhack, can be caused by bad connection that the server sees as cheating First, let's see about the Hradba Cheat Codes.
